Celestial Bodies
Posted on 01/11/2023 in Gamedev • Tagged with Godot, Gamedev, RISC-V
Celestial bodies is a demo made to showcase the GPU running inside the RISC-V T-Head TH1520 SoC. It was made using the Godot Game Engine.
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Among Pico
Posted on 18/10/2020 in Gamedev • Tagged with PICO-8, Lua, Gamedev
Among Pico is a project I made using the PICO-8 environement trying to reproduce some of the behaviour found in the the game Among Us, maintly, the fog of war like effect where wall to dynamically cast shadow hidding what may happen in different room than the one the player is currently is.
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